If you’ve ever stared at your eFootball 2023 squad screen wondering why you have 12 duplicate right backs and not enough coins to sign that star striker you’ve been chasing, you’re not alone. Most new players waste hours listing unused players at random prices, only to have their listings expire without a single offer a week later. Learning how to sell players on eFootball 2023 the right way doesn’t just free up space in your squad – it lets you turn unused assets into the coins you need to build your dream team faster. I’ve been grinding the eFootball market for years, and I’ve tested every trick in the book to cut down listing wait times and boost coin earnings, even for low-rated common players most people discard.
Prep Your Player List Before You Learn How to Sell Players on eFootball 2023
Most new players jump straight to the listing screen as soon as they get a duplicate player, but taking 2 minutes to sort your roster first will save you hours of frustration later. First, filter your squad to show only tradeable players – it’s easy to forget that many players you get from event rewards and login bonuses are marked as untradeable, and trying to list them will just throw up error messages that leave you confused. Next, separate players you actively use in your main squad, reserve squad, and any event-specific squads you’ve built from the ones you’ll never touch.
Never list a featured version of a player if you still use their base version in your squad – even if the featured version has a higher rating, you might want to use it later for a squad upgrade, and buying it back will cost you way more than you got for selling it. You should also check if there are any active event objectives that require players of a specific league, nation, or overall rating. For example, if there’s an objective that asks you to use 11 Premier League players in 3 online matches, even 70 rated Premier League players will sell for twice their normal price for the duration of the event. I once sold 8 common 72 rated Premier League players for 5k coins each during one of these events, when they normally only sell for 1.2k each. That’s a 4x return just for waiting 3 days to list them instead of dumping them immediately.
Set the Right Listing Price for Fast Sales and Higher Payouts
Pricing is the biggest factor that determines how fast your player sells and how many coins you walk away with, and most players get this part wrong. The game gives you a suggested listing price when you go to post a player, but that number is rarely accurate to the actual current market value. The suggested listing price is almost always 10-15% lower than the actual average selling price for most players. That means if you use the default price, you’re guaranteed to leave coins on the table every single time you list a player.
You can check the recent sales history for any player by selecting the “market history” option on their listing page, and that’s the number you should use to set your price. I follow 4 simple pricing rules for every player I list, and they’ve never let me down:
- For common players under 75 overall: list at 5% below the lowest current offer to sell within 24 hours
- For 75-84 overall players: check recent sales history first, list at the median sale price if you can wait 2-3 days for full value
- For 85+ rated special or featured players: list on Friday or Saturday evenings for the highest possible buyer demand
- Avoid listing any players during server maintenance windows, as your listing will be hidden from most users for hours
I can’t tell you how many times I’ve seen new players list a featured Mbappé they got from a free pack for 300k coins, when the average selling price was 480k that same weekend, just because they used the default suggested price. Taking 10 seconds to check the market history will save you from making that same costly mistake. I once listed an 86 rated featured Son at 10% above the suggested price on a Saturday, and it sold in 12 minutes for 120k more coins than the default suggestion.
Avoid Common Listing Mistakes That Waste Your Time and Coins
Even if you price your players perfectly, small mistakes can keep your listings from selling for days, or cost you more coins than you earn from the sale. The first mistake I see all the time is players paying to relist the same player over and over at the same price. Don’t pay to relist a player more than twice – the relisting fee adds up fast, and if it hasn’t sold after two listings, that means your price is too high, not that no one has seen it. Drop the price by 10% instead of paying to relist it at the same rate, and it will almost always sell within 24 hours.
Another common mistake is trying to list players that are still locked to an active squad. If you get an error message when you try to list a player, go check your event squads first – you probably added them to a squad for an old objective and forgot to remove them. You also want to make sure you’re not listing players that have 0 condition, unless you price them slightly lower than comparable listings. Most buyers don’t want to spend extra coins on condition recovery items for a new player, so they’ll skip over your listing if it has lower condition than others on the market.
Never list a player at the absolute minimum price unless you just want to get rid of them instantly. There are thousands of players who use auto-buy tools to snap up every minimum-priced player on the market within seconds, so you’ll be selling your player for a fraction of its actual value to someone who will just relist it for 3x the price. The only time you should use the minimum price is if you’re trying to clear out 60+ low-rated players all at once to make space in your squad.
Maximize Your Long-Term Market Earnings With Simple Habits
Once you get the hang of basic listing and pricing, you can build long-term habits that let you earn hundreds of thousands of extra coins every month without extra work. The first habit is to spend 5 minutes every day checking the market for price spikes tied to new events. Konami drops new events every week, and each event causes a temporary price jump for players that fit the event requirements. If you hold onto players that fit common event criteria (popular leagues, high-rated national team players, common meta positions), you can sell them for 30-50% more than their usual value when the right event drops.
Hold onto high-rated featured players for 2-3 weeks after their release if you don’t need coins immediately. When a new featured player pack drops, thousands of players open packs and list their extra featured players right away, which floods the market and pushes prices down by 20-30% in the first week. After 2-3 weeks, most of that extra supply dries up, and the price bounces back to its normal rate, or even higher if the player is performing well in real life. I made over 2 million coins last year just by holding onto featured players I got from free packs for a month before listing them, instead of selling them right away when supply was high.
You also don’t have to only sell players you get from packs. If you see a player listed way below their average market value, you can buy it and relist it for a profit. This is called flipping, and it’s one of the fastest ways to earn coins in the game, as long as you only buy players that have consistent high demand. Stick to meta players in popular positions (striker, center back, central midfielder) if you want to try flipping, because they sell much faster than niche players in less popular positions.
At the end of the day, selling players for maximum coins doesn’t require any fancy hacks or exploits, just a bit of planning and knowledge of how the in-game market works. Once you get the hang of how to sell players on eFootball 2023, you’ll never have to grind boring single-player matches for coins again if you don’t want to. The best part is you can apply these same tricks to every future version of eFootball too, since the market mechanics rarely change drastically between releases. Don’t be afraid to test different pricing strategies for your roster, you’ll figure out what works best for your playstyle and how fast you want to turn over your unused players for coins.